---
title: X for iOS to adopt Liquid Glass as iOS 27 beta users see the first UI changes
url: https://roboin.io/article/en/2026/06/13/x-for-ios-adopts-liquid-glass/
description: Benji Taylor, a designer at X and xAI, said the company plans to
  bring Apple’s Liquid Glass design system to X for iOS. Some users running the
  iOS 27 beta have begun seeing Liquid Glass-style visuals in parts of the X
  app.
publishedDate: 2026-06-12T18:29:16.097Z
modifiedDate: 2026-06-12T18:29:16.097Z
thumbnail: https://roboin.io/api/media/file/apple-liquid-glass-rainbow-reflections-adobe-stock-509610061.jpeg
thumbnailAlt: 半透明の抽象的な形状が虹色に屈折している画像
thumbnailCaption: N/A
---

# X for iOS to adopt Liquid Glass as iOS 27 beta users see the first UI changes

Benji Taylor, a designer at X and xAI, said the company plans to bring Apple’s Liquid Glass design system to X for iOS.

Some users running the iOS 27 beta have begun seeing Liquid Glass-style visuals in parts of the X app.

## X previews Liquid Glass support for its iOS app

Benji Taylor wrote that [the X team plans to bring Liquid Glass to the iOS app but will avoid rushing the release because the designers want to get every detail right](https://x.com/benjitaylor/status/2065153648255181161).

Apple introduced Liquid Glass as a new design system in 2025. Apple’s designers gave it the appearance of translucent liquid glass and made UI elements change shape based on screen state and user input while reflecting background content and surrounding colors.

Taylor gave no release date for the Liquid Glass version of the X app. His comments suggest that his team continues to tailor the design for X.

## iOS 27 beta users see changes to parts of the X interface

Some users running the iOS 27 beta see Liquid Glass styling in parts of the X interface.

Since April 28, 2026, Apple has required developers to build iOS and iPadOS apps submitted through App Store Connect with the iOS 26 SDK, the iPadOS 26 SDK, or a later version.

According to Apple’s developer documentation, developers cannot preserve the previous design with the `UIDesignRequiresCompatibility` compatibility setting when they build apps for iOS 27 or later.

The X team may have triggered Liquid Glass styling in parts of the interface by building the app for iOS 27.

## What does this mean

X’s designers pack text, images, buttons, and other elements into a small screen. If they set Liquid Glass to a high transparency level, users may see post content through the buttons and struggle to distinguish text and icons.

Taylor said he wants to apply Liquid Glass with close attention to detail, so I expect his team to adapt the design to X’s dense interface.

Taylor wants to avoid a rushed, half-finished implementation. Apple gives developers no way to retain compatibility mode with the iOS 27 SDK, which may leave his team with limited time.

Users and developers remain divided over Apple’s Liquid Glass, with much of the debate focused on legibility and processing demands. Users may still regard greater visual consistency across apps as an improvement.

## Verification details and sources

### Reference links

- [Benji Taylor's post](https://x.com/benjitaylor/status/2065153648255181161)
- [UIDesignRequiresCompatibility | Apple Developer Documentation](https://developer.apple.com/documentation/bundleresources/information-property-list/uidesignrequirescompatibility)